![]() It is also not dependent on special USB drivers to handle DSD. The wrapper is then discarded at the DAC and the raw DSD reassembled, resulting in bit-perfect DSD exactly as if the "stream raw DSD data" option was used. Most who are following this already know what DOP is but for "them what's doesn't" it is a stream transport method that encapsulates raw DSD into a PCM wrapper. ![]() While a single case, at least it can be passed on to the users that using DOP with DSD64 and DSD128 CAN WORK. Steven will have some hard data to pass along to the bassdsd.dll developer, which is probably the key to this. Many thanks hiccup for some fully documented testing of this, what a breath of fresh air. ![]()
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